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Character designs: THE SUBJECTIVITY THREAD :'D
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(02-04-2016, 10:17 PM)Kriven Wrote: There's also always that huge push (at least in the USA) for fiction to be more "realistic", which I know is a vague term, but the general consensus is that walking-talking-animals aren't very realistic.

I've felt that there's been a lingering "push" for most media in the US to be a certain way. Arin explained in an early episode of Game Grumps how people working in Japanese media industries view Americans as "children" who want to be "adults." Thus explaining why early consoles like the NES and SNES weren't super colorful like their original Japanese releases, and the fact that many third-party (NON-NINTENDO) games that featured child-friendly and anime-inspired visuals didn't make the cut to be localized (Any games that did make the cut were almost entirely deprived of their original visuals, such as Street Combat and Whomp 'Em).
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RE: Character designs: good ones and others...not so much - by miyabi95_ - 02-04-2016, 11:25 PM

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