The main problem with comics and storytelling in general is that they require many contextual poses and specific animations/angles just for a single panel.
In other words, it's about using the panels to their max.
Sprites in other hand are made to fit into many contexts as possible - which causes them to be bland in places that are not their intended place/use.
In other words, it's about cutting excess work and streamlining production.
With two conflicting points of view, the sprite comic has endured just because of three main reasons:
1- It was the early internet era and we all loved NES games. Using sprites could give that "NES" or "SNES" authenticity because these were the in-game sprites;
2- Sprite sheets usually have many poses that can be easily pasted on the panels, like a sticker - which saves drawing time;
3- Almost no one had scanners and/or tablet to draw digitally, making the pixelart graphics the only "quick way" to render graphics on screen.
With the advent of technology though, drawing tablets and scanners became much more affordable and now many "potential sprite comic artists" are all making digital art (comics like Brawl in the Family could totally be a sprite comic, but it's not because of digital drawings being easier to manage).
So, sprite comics are like writing on stone tablets. The story written on those tablets can be good - but the media is obsoleted by easier and better means of art making.
In other words, it's about using the panels to their max.
Sprites in other hand are made to fit into many contexts as possible - which causes them to be bland in places that are not their intended place/use.
In other words, it's about cutting excess work and streamlining production.
With two conflicting points of view, the sprite comic has endured just because of three main reasons:
1- It was the early internet era and we all loved NES games. Using sprites could give that "NES" or "SNES" authenticity because these were the in-game sprites;
2- Sprite sheets usually have many poses that can be easily pasted on the panels, like a sticker - which saves drawing time;
3- Almost no one had scanners and/or tablet to draw digitally, making the pixelart graphics the only "quick way" to render graphics on screen.
With the advent of technology though, drawing tablets and scanners became much more affordable and now many "potential sprite comic artists" are all making digital art (comics like Brawl in the Family could totally be a sprite comic, but it's not because of digital drawings being easier to manage).
So, sprite comics are like writing on stone tablets. The story written on those tablets can be good - but the media is obsoleted by easier and better means of art making.