02-16-2016, 09:32 PM
(This post was last modified: 02-16-2016, 09:34 PM by SchAlternate.)
Mona's walk cycle doesn't convey any sense of forward movement, since her legs are completely stiff and her vertical position remains intact.
EDIT: Ignore what I say about the stiff legs, I misread you post. Still, she needs to bop up and down in some way.
Remember, we bop up and down when we walk.
Also, for the love of god, I get that you made those upscaled sprites so we can see the original sprite's details with ease, but we only need one preview that's at most 4 times the size of the original sprites. We don't need five of them, or one that's 16 times bigger than the original. Thanks.
EDIT: Ignore what I say about the stiff legs, I misread you post. Still, she needs to bop up and down in some way.
Remember, we bop up and down when we walk.
Also, for the love of god, I get that you made those upscaled sprites so we can see the original sprite's details with ease, but we only need one preview that's at most 4 times the size of the original sprites. We don't need five of them, or one that's 16 times bigger than the original. Thanks.