Where Zelda 2 is concerned, I honestly want to see a serious reimagining as opposed to just polish... I suppose my ideal way to play that would be some kind of modification to the Smash Bros. engine, so Link can be just about as relatively unrestricted in his movement as he is in that franchise. Then build the game around that.
This whole concept might just be coming from the Temple stage, though.
This whole concept might just be coming from the Temple stage, though.