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SHMUPs!
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I play a couple of SHMUPs. Jamestown is a great one, it only has 5 levels (not including bonus levels) but the various difficulties, ships, Gauntlet mode, and the option of local co-op still give it a good amount of replayability. The aesthetics and design are also really sweet.
I've played a little bit of Perfect Cherry Blossom, which is pretty fun although I don't think I've gotten past the second level.
I really like Beat Hazard, if that counts. It's not really rhythm based, but it is still influenced a lot by the music you choose (both visually and gameplay-wise) which I find really neat.

Of course these are all top-down bullet-hell shooters. As Gors said side-scrolling SHMUPs are better suited for level design and although I can't think of any that I've played recently, I do own Enemy Mind which looks quite interesting.
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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Messages In This Thread
SHMUPs! - by miyabi95_ - 02-20-2016, 03:59 AM
RE: SHMUPs! - by Gors - 02-20-2016, 08:24 PM
RE: SHMUPs! - by puggsoy - 02-20-2016, 09:15 PM
RE: SHMUPs! - by Benny The Miraj - 02-22-2016, 10:18 AM
RE: SHMUPs! - by Kriven - 02-22-2016, 10:35 AM
RE: SHMUPs! - by TomGuycott - 02-22-2016, 10:47 AM
RE: SHMUPs! - by miyabi95_ - 02-22-2016, 05:46 PM
RE: SHMUPs! - by miyabi95_ - 03-18-2016, 03:47 AM
RE: SHMUPs! - by Dolphman - 03-18-2016, 05:44 AM
RE: SHMUPs! - by DarkGrievous7145 - 03-18-2016, 04:47 PM
RE: SHMUPs! - by Kriven - 03-18-2016, 11:00 PM

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