02-21-2016, 05:41 PM
(02-21-2016, 05:32 PM)Hallowpape Wrote:(02-21-2016, 05:23 PM)Tiberious Wrote: I'm having difficulties getting Ohana to read the bin files and the texture bch files from the zips in the first post. It complains "Unsupported file format!" anytime I try.
I was able to use RTB's maxscript to get the model, but the PNG textures are missing quite a bit of the area used in the normalmaps. I'd like to see what I need to do in order to get proper normalmaps written out.
Some of the files might require you to delete everything above BCH in a hex editor to run in Ohana.
I'm afraid doing that is the reason I've been able to find the material and visibility animations in a ROM, but not the skeletal...