02-25-2016, 12:07 PM
The only thing I dislike about Unity 5 is the standard shader. There's no way to customize it for your needs like adding a cubemap. And I despise writing custom shaders. For the characters' metal materials, I had to use the legacy reflective specular shader, which I don't know how long it will be supported for.
The dev process is a whole lot of fun. I think the reason building was so slow was because of my old project's huge Resources folder.
Thanks/ I won't comment on the roster for the moment, but I'll keep that in mind.
The dev process is a whole lot of fun. I think the reason building was so slow was because of my old project's huge Resources folder.
(02-24-2016, 10:48 PM)SuperMario123311 Wrote: If Pac-Man is going to be included ((at least at some point)), Can he represent his Pac-Man World incarnation more? I even have been ripping sounds from the games and am willing to help.
Thanks/ I won't comment on the roster for the moment, but I'll keep that in mind.