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Naruto Ultimate Ninja (1) for PS2
#10
Code:
comtype gzip
string GZIPID x "\x1F\x8B\x08\x08"
for
    findloc OFFSET string GZIPID
    goto OFFSET
    getdstring DUMMY 0xA
    get NAME string
    findloc OFFEND longlong 0
    xmath SIZE "OFFEND - OFFSET"
    clog NAME OFFSET SIZE SIZE
    goto OFFEND
next

This QuickBMS script should get all the files from the DATA.BIN. It looks for the GZIP identifier, and the null bytes after the stream, and calculates the size. It also gets the names from the stream, and uses that as the output name. Tell me if it has any issues.
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Thanked by: Pingus!, Pingus!, puggsoy


Messages In This Thread
Naruto Ultimate Ninja (1) for PS2 - by Kokonoe - 02-20-2016, 06:39 PM
RE: Naruto Ultimate Ninja (1) for PS2 - by Ploaj - 02-21-2016, 02:12 AM
RE: Naruto Ultimate Ninja (1) for PS2 - by Struggleton! - 02-25-2016, 10:01 PM
RE: Naruto Ultimate Ninja (1) for PS2 - by Ploaj - 02-25-2016, 10:37 PM

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