02-29-2016, 04:31 AM
(This post was last modified: 02-29-2016, 04:32 AM by DarkGrievous7145.)
I've been taking a break from that project to work on another, which I'm taking a break from to deal with ripping projects because I seriously need to clear some disk space.
Anyways, This other project I shall not be extremely public about. That's not to say that I won't post anything, and in fact, I do occasionally post details about it. I did originally plan to be very public about it, but I now am going to go slightly underground until some major progress is made, given the ever-increasing amount of fan projects being terminated well-before they're close to completed. I will say this much, it's big (I'm trying to clone/port an entire flash game, one that's slowly being killed by Flash updates and bizarre glitches. it is presently very near unplayable), and I WILL be asking for help with it at some time. There's a lot for me to do on it. Current progress is:
1. A custom and completely undocumented map format has been cracked
2. Most of the graphics from the map editor are exported
3. I've developed a utility for converting the maps from XML to JSON
4. I've more or less, optimized the maps for human-readability. Not so sure about performance.
5. Slowly but surely figuring-out pixel offsets for graphics.
to-do (likely not in order):
1. Understand the decompiled ActionScript 3 code.
2. Export + prepare all assets
3. Re-build map editor from scratch.
4. Convert every original map, verify all are present.
5. Fix any errors from conversion. I know of a few I cannot fix.
6. Clone the entire game, either in java or JavaScript (I'm currently leaning towards JavaScript, which I'll almost certainly regret due to performance, alone.)
7. Add new features not present in the original game.
Anyways, I'm currently sidetracked from How the Martians Stole Christmas and my "secret project" because of having to finish some ripping projects ASAP.
(And for those who I've told, or who have found-out about the other project, don't tell a bunch of people...PLEASE...I'd rather not have to cancel it, or have everything of mine ceased for an alleged "copyright/trademark infringement")
Anyways, This other project I shall not be extremely public about. That's not to say that I won't post anything, and in fact, I do occasionally post details about it. I did originally plan to be very public about it, but I now am going to go slightly underground until some major progress is made, given the ever-increasing amount of fan projects being terminated well-before they're close to completed. I will say this much, it's big (I'm trying to clone/port an entire flash game, one that's slowly being killed by Flash updates and bizarre glitches. it is presently very near unplayable), and I WILL be asking for help with it at some time. There's a lot for me to do on it. Current progress is:
1. A custom and completely undocumented map format has been cracked
2. Most of the graphics from the map editor are exported
3. I've developed a utility for converting the maps from XML to JSON
4. I've more or less, optimized the maps for human-readability. Not so sure about performance.
5. Slowly but surely figuring-out pixel offsets for graphics.
to-do (likely not in order):
1. Understand the decompiled ActionScript 3 code.
2. Export + prepare all assets
3. Re-build map editor from scratch.
4. Convert every original map, verify all are present.
5. Fix any errors from conversion. I know of a few I cannot fix.
6. Clone the entire game, either in java or JavaScript (I'm currently leaning towards JavaScript, which I'll almost certainly regret due to performance, alone.)
7. Add new features not present in the original game.
Anyways, I'm currently sidetracked from How the Martians Stole Christmas and my "secret project" because of having to finish some ripping projects ASAP.
(And for those who I've told, or who have found-out about the other project, don't tell a bunch of people...PLEASE...I'd rather not have to cancel it, or have everything of mine ceased for an alleged "copyright/trademark infringement")