03-18-2016, 09:49 PM
(03-18-2016, 09:17 PM)daemoth Wrote: Nice rips you got there! I noticed a little error though: the palette youre adding in the Lego battles sheet is the palette of everything loaded in the ram. The palette of the sprite is actually only one line.
For example, ive isolated the correct palette on this sheet.
Actually, it's the complete set of palettes. If you play in free play mode, every palette except the white one is actually accessible. The custom ones would be more along the lines of not actuallt present, but I added those since the official figures/models would actually be the colors I used. in campaign mode, though the game chooses a particular palette for each faction.
Going from memory:
king - blue
wizard - red
pirates - red
imperial - blue
astronauts - orange
aliens - green
ally factions - vary from case to case, typically blue or green
And then in free play, you can choose any of the colors but white. (I think?) Additionally, there's an alt for each palette, because selected units and buildings have a yellow outline. I think also, one of the palettes is for when they take damage.
What I did is exported them in the color they appear in campaign mode, or sometimes the color that would make the most sense, based on the mini-figures/models. I attached the full set of palettes (fron KingColor.nclr, iirc) for anyone who might like to re-color them. In special cases, I added custom palettes. For example, the ninjas would actually typically be black. In fact, they're even black in the cutscenes.
Thought I'd labeled everything clearly?
Anyways, that should hopefully answer your questions.