03-21-2016, 05:10 AM
(03-21-2016, 12:41 AM)Telespentry Wrote:(03-21-2016, 12:36 AM)Random Talking Bush Wrote: So colourful...
Vertex colouring certainly makes a world of difference for maps, it wouldn't look quite as nice with only the texturing.
Yea, I plan to release it also as a Blender Cycles engine .blend that takes full use of the vertex colors to look exactly like the map does ingame. The submitted fbx will need some tweaking obviously when imported into whatever program. Will also have as an .obj but I doubt .obj supports vertex colors at all.
This was even easier to get fully stitched up than pokemon xyoras maps. Those are layed out in a grid. This literally needed no tweaking as everything is at the correct offsets from 0,0,0, just in separate pieces.
that is correct, OBJ has no support for vertex colors. but damn, that does look nice!