03-21-2016, 05:58 PM
(03-21-2016, 04:57 PM)JonNobo Wrote: So I want to get into doing some rips myself, but I'm not really sure where to begin. I've gone through the thread looking for whatever tips, tricks, or anything else I could use for reference, but I'm a little lost in all of it. I've managed to get models into 3ds Max with their skeletons in tact, but I can't really seem to get the UV map corrections right, mainly on the body. Hopefully I can figure it out eventually, but I would appreciate any pointers in the right direction with this sort of thing.If im right, the UV's aren't broken. You need to take the texture, put it into a 256 by 512 canvas and put it at the left side. Copy it, mirror it and put it on the right side.