I've started ripping more Code Name: S.T.E.A.M. models.
Enemies:
Map Objects:
Maps:
Characters: (A lot of the character models use some shader with the 3ds gpu and textures don't appear/export properly in Ohana this also goes for most bosses, this is just one that works from what I've seen)
Enemies:
Queen
Gunner
Hound
Scourge
Ripper
Slasher
Prowler
Shrike
Berserker
Eyestalker
Swarmer
Map Objects:
Cannon
Item Box
Sentry
Coins
Maps:
Opening Cutscene
Ending Cutscene
Characters: (A lot of the character models use some shader with the 3ds gpu and textures don't appear/export properly in Ohana this also goes for most bosses, this is just one that works from what I've seen)
Stovepipe