03-28-2016, 04:51 PM
(This post was last modified: 03-29-2016, 08:05 AM by Deathbringer.)
Sprites and stuff are in the *.DAT files and Palette.DAT seems to be all the palettes. I believe it was 3bpp RGB but the background doesn't disappear with the Alpha Channel and the palette seems to be too dark to be helpful.
EDIT
Looks like the tile size for Tyrian is 24x28, but you can't just set and rip as is because there is a 1 byte gap that misaligns the next sprite.
EDIT
Looks like the tile size for Tyrian is 24x28, but you can't just set and rip as is because there is a 1 byte gap that misaligns the next sprite.