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Advice for book writing.
#26
(03-23-2016, 03:10 PM)DragonDePlatino Wrote: If you want to communicate a mature story, I think the best way to do that is to forego images entirely and leave things up to the imagination of the reader. Once you show your readers the main characters, it can ruin the tone of the story for them. This happens to me a lot when I read books (even very well-written and well-drawn ones) and I usually regret looking up images of the characters. There's very little to gain from adding images and a lot to lose.


Oh hey there, really? Because Neil Gaiman, Alan Moore, Marjane Satrapi and Warren Ellis would like to say hello.  There is a great deal of merit in graphic literature. 

@Gors See Maus


The problem here OP is that your designs have to match your writing and frankly your designs seem more friendly to a platformer, not a serious graphic novel. I'm all for break the mold but if you are hung up on being more straightforward and by the book "very serious" you need to change your aesthetic to match it.
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Messages In This Thread
Advice for book writing. - by Benny The Miraj - 03-23-2016, 02:04 PM
RE: Characters for a Graphic Novel: Maturity criticism - by Marth - 03-29-2016, 07:47 PM
Advice for book writing. - by Benny The Miraj - 03-30-2016, 07:26 AM

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