04-03-2016, 01:52 PM
(This post was last modified: 04-03-2016, 02:28 PM by DragonDePlatino.)
Nice job so far! I'm really liking how this is turning out so far. Very well-drawn, but it also feels like a bona-fide bootleg. I would add some 1-pixel bob to Mario's walk animation, though. Here's how most NES games do that without using up more 8x8 minitiles:
Like in your animation, the top 16x8 of Mario's head doesn't change. However, his bottom half is a little shorter. In-engine Mario's entire sprite would bob down a pixel every other frame. Another suggestion: If you wanted to be reaaally stingy with your palettes and nail that bootleg feel, the party could work in just two palettes. Black/blue/yellow for Geno and Black/Hot Pink/Beige for the other characters. Since the 2nd palette is not quite red and not quite pink, you can imagine it as either if you stretch your imagination enough.
Like in your animation, the top 16x8 of Mario's head doesn't change. However, his bottom half is a little shorter. In-engine Mario's entire sprite would bob down a pixel every other frame. Another suggestion: If you wanted to be reaaally stingy with your palettes and nail that bootleg feel, the party could work in just two palettes. Black/blue/yellow for Geno and Black/Hot Pink/Beige for the other characters. Since the 2nd palette is not quite red and not quite pink, you can imagine it as either if you stretch your imagination enough.