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Having trouble ripping DBZ models
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I've been trying to rip models from DragonBall Z Shin Budokai: Another Road, but I've ran into a problem, after exporting the files from the iso with Noesis I relised all of the models were in amb format which isn't recognizable by Noesis. After searching amb files on google I found out that the only program that can open these files is AIMMS but when I downloaded it and tried to import one of the amb files it said it wasn't a supported format. So basically what I'm asking is, can someone convert these models into something usable by 3DS Max 2016? The only models I want from this game are Vegeta and Goku in their Buu saga outfits (preferably in T- pose). The models in this game have been used in many other DragonBall Z games, but for some reason no one has ripped any of them and I find this somewhat strange considering about half of the models from DragonBall Z Budokai Tenkaichi 3 have been ripped. Here are the files for Vegeta I've managed to extract http://www.mediafire.com/download/h3vufa...qw/VGT.zip ( I still have no idea what to do with them) after browsing various websites I've managed to narrow down exactly which files are his model files. I've included said files in a folder labeled Character Models, hopefully someone knows how to view these files.
[Image: WGiT0RX.png]
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Having trouble ripping DBZ models - by Sc4recroW - 04-11-2016, 05:56 PM

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