04-12-2016, 09:01 PM
(04-12-2016, 01:52 AM)Segatendo Wrote: Play around with the width slider until the image matches up, and for the colours to be correct (98% of the time), set the shift slider to 1.
If you haven't broken up the .vlo files with the QuickBMS script I mentioned yet, do it. It rids everything of all distortion/skew that may sometimes be uncorrectable when it is all packed together as one.
Mind you, taking a peek into the unpacked .vlo file first to see what they contain so you can get exactly what you want instead of going through each extracted file individually is a good idea.
I did break up the vlo files but the dat files that come out of them still look unrecognizable when viewed in texturefinder