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D A R K S O U L S I I I
#15
Well. It turns out the Dark Souls 1 poise system has been in the game the whole time. Only, it is disabled, mostly. Because having a high enough amount of poise will supposedly give you a couple of extra hyper armour frames during animations which grant them, even if poise seems to not exist otherwise. The old poise can be toggled on or off through a simple modification. There is no word on this being intentional or accidental, but the answer could be revealed by the next patch, which comes out tomorrow. I don't want to think this is an oversight (poise vs. no poise is incredibly easy to notice while playing) but I do find it strange that some enemies such as the cathedral knights and gargoyles demonstrably have Dark Souls 1 style poise while players don't.

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After stacking poise and testing things myself, I've learned that the hyper armour frames are the same with 0 poise or 50. Meaning, there is a stat in the game that does nothing at all. Oh dear.
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D A R K S O U L S I I I - by Marth - 03-30-2016, 09:54 AM
RE: D A R K S O U L S I I I - by Lemonray - 03-30-2016, 10:51 AM
RE: D A R K S O U L S I I I - by TomGuycott - 04-05-2016, 12:54 PM
RE: D A R K S O U L S I I I - by Davy Jones - 04-05-2016, 06:56 PM
RE: D A R K S O U L S I I I - by water dog - 04-07-2016, 01:00 AM
RE: D A R K S O U L S I I I - by Lemonray - 04-08-2016, 12:52 PM
RE: D A R K S O U L S I I I - by TomGuycott - 04-09-2016, 11:51 AM
RE: D A R K S O U L S I I I - by Lemonray - 04-11-2016, 01:50 PM
RE: D A R K S O U L S I I I - by Lemonray - 04-15-2016, 06:27 PM
RE: D A R K S O U L S I I I - by Lexou Duck - 04-16-2016, 06:32 AM
RE: D A R K S O U L S I I I - by Lemonray - 04-16-2016, 08:03 AM
RE: D A R K S O U L S I I I - by Marth - 04-16-2016, 07:43 PM
RE: D A R K S O U L S I I I - by Lemonray - 04-18-2016, 07:24 PM
RE: D A R K S O U L S I I I - by TomGuycott - 04-22-2016, 02:19 PM
RE: D A R K S O U L S I I I - by Lemonray - 04-27-2016, 09:09 AM
RE: D A R K S O U L S I I I - by Zac - 05-04-2016, 04:43 AM

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