04-28-2016, 06:23 PM
"enemy.exe" is a self-extracting archive and seems fine, but I still just let WinRAR extract it instead. As for the files inside, the .obt files contain multiple CGFX models, with a list on top pointing to each file. Each entry in the list is 0x0C bytes long, and seems to follow this format:
0x00 -> Uint32: Offset of file
0x04 -> Uint32: File size
0x0C -> Uint32: Unknown; maybe compression flag? (i.e. non-zero means compressed?)
However, I don't know what compression type is used here - maybe it's some common thing, but I suck at working with compressed data, so... I can't really help beyond this.
0x00 -> Uint32: Offset of file
0x04 -> Uint32: File size
0x0C -> Uint32: Unknown; maybe compression flag? (i.e. non-zero means compressed?)
However, I don't know what compression type is used here - maybe it's some common thing, but I suck at working with compressed data, so... I can't really help beyond this.