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FIGHTING TITANS !!! EXTREME GAMEPLAY !!! SICK GRAPHICS !!! RADULAR CHARACTERS !!!
#47
Have you guys considered doing the game in 3D space while keeping the current 2D look? That way, you can do all the logic, collision and rendering in 3D space without any intuition problems. If you do it correctly, there won't be any pixel stretching and you don't have to fake the depth.
Animations - MFGG TKO (scrapped) - tFR
[Image: QUmE6.gif]
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RE: FIGHTING TITANS !!! EXTREME GAMEPLAY !!! SICK GRAPHICS !!! RADULAR CHARACTERS !!! - by TheShyGuy - 05-03-2016, 07:55 PM

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