05-10-2016, 05:43 PM
(This post was last modified: 05-11-2016, 05:11 PM by Jermungandr.)
I think Nintendo has an advantage in this regard. Disney Infinity is just a few specific titles with figurines designed specifically for it and nothing else. Basically if they wanted their collectables to stay relevant, they had to keep creating new games specifically for them.
Nintendo's advantage is that their figurines are not necessarily game specific, and can be used over and over again over a variety of franchises. Basically, they don't have to spend money making games for Amiibo, because the games are getting made regardless of the existance of the figurines. All they have to do to keep Amiibo relevant is continue to add functionality to games that were already going to get made anyways.
Essentially, putting Amiibo functionality in games costs them extremely little because they're just adding a small bit of data to a product that was already going to exist regardless.
Nintendo's advantage is that their figurines are not necessarily game specific, and can be used over and over again over a variety of franchises. Basically, they don't have to spend money making games for Amiibo, because the games are getting made regardless of the existance of the figurines. All they have to do to keep Amiibo relevant is continue to add functionality to games that were already going to get made anyways.
Essentially, putting Amiibo functionality in games costs them extremely little because they're just adding a small bit of data to a product that was already going to exist regardless.