05-12-2016, 04:23 PM
Well you have four palette slots in Genesis/MegaDrive games that can hold fifteen colours with the sixteenth being used for transparency.
So the Sonic games' palette slots pretty much went like this:
First slot - Playable character, Dr. Robotnik, some Badniks, objects and items
Second slot - Some Badniks, objects, and items like rings
Third slot - foreground tileset. Sometimes certain in-level objects
Fourth slot - Background features like the ones that use parallax scrolling.
Hope that helps, unless you know that already.
So the Sonic games' palette slots pretty much went like this:
First slot - Playable character, Dr. Robotnik, some Badniks, objects and items
Second slot - Some Badniks, objects, and items like rings
Third slot - foreground tileset. Sometimes certain in-level objects
Fourth slot - Background features like the ones that use parallax scrolling.
Hope that helps, unless you know that already.
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