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Ripping from Pokkén Tournament
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(05-13-2016, 07:05 PM)Random Talking Bush Wrote:
(05-13-2016, 05:56 PM)nobody231 Wrote:
(05-12-2016, 11:48 PM)Random Talking Bush Wrote: Apologies for the triple-post, but...

Model importer MaxScript
Model files (minus the stages, I'll prepare and upload 'em sometime tomorrow)

You guys know what to do. Lemme know if there are any issues with the importer, as always. Wink

(EDIT: Adjusted the script to have an option to disable vertex colours, enabled by default.)

You think we should move this to Project Organization soon?
I'd say a new one should be started. Since I'm the one working on the scripts in the first place, I'll go make one there in a bit.

Alright.

Another question: Are the spec maps hidden in the alpha transparency of the normal maps? I'm guessing they are, because this is the same exact format as Sm4sh.
Some guy who just lurks this place nowadays.
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Messages In This Thread
Ripping from Pokkén Tournament - by CHEMI6DER - 04-07-2016, 08:44 AM
RE: Ripping from Pokkén Tournament - by TGE - 04-11-2016, 07:19 AM
RE: Ripping from Pokkén Tournament - by nobody231 - 05-13-2016, 07:15 PM
RE: Ripping from Pokkén Tournament - by Knowdice - 12-13-2020, 11:40 AM

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