Is anyone still interested in The Fighters Resource? I've decided to port it to Unity so that I can use their tools instead of making my own. So far I've ported Gors, Babylon Kingdom and Chaoxy's Factory. I've also ditched Lua so the moveset is completely coded in c#.
Also, a major reason for the port is to allow noncoders to directly add in or modify their content without having to touch any code, you just have to learn how to use Unity's visual tools.
Also, a major reason for the port is to allow noncoders to directly add in or modify their content without having to touch any code, you just have to learn how to use Unity's visual tools.