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Blender Add-On for optimal import of my Mario Kart 8 rips
#25
That looks darn amazing. I have no clue how to program nodes yet. TBH I still don't know how you set that up, as I never worked with nodes except for some dumb depth blur. From script view, I just see an MTL file, and my ALB/SPM and NRM slots set up in one material. But what then?
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RE: Blender Addon for optimal import of my Mario Kart 8 rips - by Ray Koopa - 05-21-2016, 08:34 AM

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