06-02-2016, 03:31 PM
(06-02-2016, 03:04 PM)Guy Wrote: Well i converted the .psk to a .obj, .fbx, and a .dae, using Noesis.Oh, I forgot to mention you'll need to use BrawlBox to export it to a DAE, since it supports multiple UV mapping layers.
None of the 3 has a 2:map when I open em up with 3DS Max.
*image*
Is there another step beforehand that we need to do with the .brres?