06-05-2016, 02:15 PM
(This post was last modified: 06-05-2016, 02:15 PM by Kawasuzu.
Edit Reason: added quote because new page
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(06-05-2016, 02:12 PM)nobody231 Wrote:(06-05-2016, 02:02 PM)Kawasuzu Wrote: The e1 material is already there. You just need PVRTexTool to convert it to png.
No, I mean the 3D material... Not the texture. You know, material as in holds all the custom shading settings, and the textures.
As far as I know, you apply the e1 texture to the reflection part of the metal.