06-05-2016, 08:17 PM
(06-05-2016, 07:21 PM)Anex Wrote:(06-04-2016, 11:29 PM)nobody231 Wrote:(06-04-2016, 11:14 PM)Yarcaz Wrote: I think/hope that this should help.
https://www.youtube.com/watch?v=Y7QXVfFLCmo
May help, but Blender doesn't support ASCII FBX files, so I have to waste time on conversions.
EDIT: The FBX was blank. Didn't help.
Double EDIT: Welp. I'm stupid
I selected the entire UnityCache folder, and found the Model archives.
Using Unity Studio:
Select Model In the File Tree
Export> Selected 3d Objects
Open up Noesis
Pick the Model you converted to FBX ONLY!
Export as a dae, and flip UV's
Open in blender and apply textures. (Use PVRTexTool for the *.pvr's)
Enjoy
as i said in my double edit
I FIGURED IT OUT