In this case, updating the game from local multiplayer to online isn't as simple as checking whether the input came locally or online. From what I remember, the fighting portion of the game should be deterministic so that when both players receive the exact same inputs, the exact same results happen every time. Buut I didn't code the game to be deterministic at all. There's also the problem that I don't have experience coding online multiplayer so it might take a long time. I'll look into online multiplayer, but I won't promise that it'll happen.
Also thanks for working on the portrait. Though, make sure to keep the size within 160x240.
Also thanks for working on the portrait. Though, make sure to keep the size within 160x240.