06-06-2016, 11:51 PM
The problem seemed to come from the collada importer for 3ds max; there wasn't a problem per-say with the file itself.
I ended up writing my own DAE exporter... which ended up being a bit beneficial because I could control every aspect of the format down to the object and bone names...! It's basically a straight conversion from XC to DAE...!
The model submissions I did were auto-accepted, but I would appreciate it if someone would check them to make sure they work correctly!
3ds Max opens them fine for me, with textures no less, but I want to be sure they are okay.
http://www.models-resource.com/3ds/profe...eattorney/
With how much trouble I have had with models, this was a big accomplishment to me
I ended up writing my own DAE exporter... which ended up being a bit beneficial because I could control every aspect of the format down to the object and bone names...! It's basically a straight conversion from XC to DAE...!
The model submissions I did were auto-accepted, but I would appreciate it if someone would check them to make sure they work correctly!
3ds Max opens them fine for me, with textures no less, but I want to be sure they are okay.
http://www.models-resource.com/3ds/profe...eattorney/
With how much trouble I have had with models, this was a big accomplishment to me