The game story is stored in Unity scenes, only Disunity can extract them.
Events files are deleted after they finish (if the user delete the cache), so only backups from the event time can extract stories.
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I found that a script can change the value of items in the final score :
Interesting...
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And Sonic Runners use AES cryptage... and the cryptage keys are in the script !!!
And the version of Unity used in the last update are 4.6.9f1 .
Events files are deleted after they finish (if the user delete the cache), so only backups from the event time can extract stories.
________________________________________________________________________________________________________
I found that a script can change the value of items in the final score :
Interesting...
________________________________________________________________________________________________________
And Sonic Runners use AES cryptage... and the cryptage keys are in the script !!!
And the version of Unity used in the last update are 4.6.9f1 .