You have backups with data ? Here's the tutorial for Disunity : http://www.unityninja.net/t879-decompili...layer-file
Go directly to the 13 step without using the .UNITY3D file (command : EXTRACT data folder).
For this you have to use the first SPLIT file.
After creating the project open the scenes in Unity, you will see (normally) the scenario.
___________________________________________________________________________________________________________
Unity Assets Bundle Extractor can also open data of Sonic Runners.
Go directly to the 13 step without using the .UNITY3D file (command : EXTRACT data folder).
For this you have to use the first SPLIT file.
After creating the project open the scenes in Unity, you will see (normally) the scenario.
___________________________________________________________________________________________________________
Unity Assets Bundle Extractor can also open data of Sonic Runners.