Sprite Sheeter is a program to quickly generate spritesheets from a series of frame images, preview animations, and perform common sheeting tasks, rather than having to manually arrange images on a sheet with an image editor such as GIMP, Paint, or Photoshop. The goal is simplicity and timesaving when creating sheets to upload here at TSR!
Download: https://github.com/meh2481/SpriteSheeter/releases
Requires Microsoft Visual C++ 2015 Redistributable (x86) found here: vc_redist.x86.exe
Be sure to download the x86 version!
Changelog
v1.2:
- Fix error when importing images as sheets
- Add animation preview playback types
- Re-add stop animation button
- Tweak toolbar button style
- Insert added animations after currently-selected animation, not before
v1.1:
- Drastically improve performance
- Drastically decrease memory usage (caused crashing issues before)
- Improve PNG image loading
- Add support for loading lots of different image formats (see the list on the right)
- Add font color selection
- Add support for selecting/dragging/deleting multiple frames at once
- Various bugfixes and UI tweaks
v1.0:
- Better performance by changing .sheet format *Note that this breaks save compatibility with older versions!*
- Add batch sheeting functionality to Edit menu
- Add Reverse Animation Order functionality
- Add Remove Duplicate Frames functionality
- Add DDS image support
- Better mouse cursor when moving frames around
- Recent Documents can be found in File Menu
- RMB now pans the view
- Add measures that should prevent saves from breaking ever again, even if format changes
- New Icon
- Ported to MSVC behind the scenes, which makes the overall program smaller
- Various bugfixes