(06-08-2016, 05:02 PM)Guy Wrote: [quote='Silversea' pid='617006' dateline='1465404634']
I tried a fast walk/jog animation with a generic biped fox character for practice. There are still issues which I can't place. Any suggestions?
Problem is how far down the foot closest to us is coming down, it looks like a sprained ankle walk.
you need to set a defined "floor point" so the foot will never go down past a certain point, the 1st frame and the last frame in particular.
I like the way you've done the shading, it's very charming, just try fixing the feet/leg.
I think you've got it. That serves me right for not having a sprite boundary.