06-15-2016, 05:44 PM
Looking at the .obj file, it's because the texture vertices themselves are incorrect:
Those "vt" lines are supposed to be texture coordinates, but they're all NAN or borked otherwise somehow.
I sure dunno what would cause that. It may be worth posting in the other forum if you want them extracted properly.
Those "vt" lines are supposed to be texture coordinates, but they're all NAN or borked otherwise somehow.
I sure dunno what would cause that. It may be worth posting in the other forum if you want them extracted properly.