Sorry for the long break. I spent some time on writing an extended Cafiine server and did some MK8 mods... xD
The add-on now imports materials and converts the textures embedded in the BFRES on the fly. It delegates the work to TexConv for that, the path has to be set up in the add-on options (I added an installation tutorial in the first post now as it's ready for some tests).
TexConv has a stupid bug that it exports DDS textures without specifying they have an alpha channel, so I had to fix that manually for diffuse textures, which is a bit hackish. Good job Nintendo...
Here are some results:
The add-on now imports materials and converts the textures embedded in the BFRES on the fly. It delegates the work to TexConv for that, the path has to be set up in the add-on options (I added an installation tutorial in the first post now as it's ready for some tests).
TexConv has a stupid bug that it exports DDS textures without specifying they have an alpha channel, so I had to fix that manually for diffuse textures, which is a bit hackish. Good job Nintendo...
Here are some results: