06-26-2016, 09:30 PM
For the walking animation, you got a decent idea of what to do. But the arm movement feels very robot-like. Or like a wind-up toy.
I'd suggest to make the arms move a bit, rather than being in a straight pivot.
Example when animated into a gif. (I have no idea what speed you wanted in, so I just did GIMP's default.
![[Image: x5FKkdX.gif]](http://i.imgur.com/x5FKkdX.gif)
The front arm should bend more into their stomach, as their back arm should be less visible.
![[Image: 2Sr1SGX.gif]](http://i.imgur.com/2Sr1SGX.gif)
Or whatever. Try and look at sprites from different games, and see how the walking animations work, it'll help.
I'd suggest to make the arms move a bit, rather than being in a straight pivot.
Example when animated into a gif. (I have no idea what speed you wanted in, so I just did GIMP's default.
![[Image: x5FKkdX.gif]](http://i.imgur.com/x5FKkdX.gif)
The front arm should bend more into their stomach, as their back arm should be less visible.
![[Image: 2Sr1SGX.gif]](http://i.imgur.com/2Sr1SGX.gif)
Or whatever. Try and look at sprites from different games, and see how the walking animations work, it'll help.