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Sonic the Hedgehog Games Model Ripping
#96
(06-28-2016, 01:37 AM)Carpaccio Wrote: that method is typically very inefficient
It depends of the game.
(06-28-2016, 01:37 AM)Carpaccio Wrote: cause distortion
Use the 3ds Max importer (3DR file), not the Wavefront OBJ model file.
(06-28-2016, 01:37 AM)Carpaccio Wrote: PS2 version.
You don't think the Wii version is easier to rip ?

I saw your files and I noticed that there are big free space in the files. The model files are OOCH (hxd header) files, the game engine of this game is Havok (there are tools on internet to rip Havok files).
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RE: Sonic the Hedgehog Games Model Ripping - by iyenal - 06-28-2016, 04:00 AM

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