Users browsing this thread: 3 Guest(s)
Super Mario Adventures Online *Revamp Announcment*
#4
But why you want to use DirectX 12? For sprite based games it doesn't change rendering system, hardware acceleration is already implemented.
Reply
Thanked by:


Messages In This Thread
RE: Super Mario Adventures Online *Revamp Announcment* - by iyenal - 07-01-2016, 03:51 AM

Forum Jump: