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Mario & Sonic at the Rio 2016 Olympic Games skeleton help
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Hi guys.

I've wanted to have some help about the models' skeleton of Mario & Sonic Rio 2016 (I like to abridge names). I've extracted the models' PAC (thanks to RTB for the correct Pacpack) and now, I'm stuck at the conversion to fbx because even if I place the .model (mesh) file and the .skl.hbx (skeleton) file into modelfbx.exe (found in the Sonic Lost World Ripping Tools archive), the model still have only the root bone. According to a thread, I tried to convert the skeleton files to a older version... still no bones... or with another version of the skeleton converter, it crashes at the end. I've also tried to use modelfbx.exe with a command prompt... crash. Did I missed something? Is there any solution about this?

Notes:
Conversion target: Rosalina
Files I'm trying to convert: ros_b_skl.hkx / ros_b_L_swim.model / ros_f.skl.hbx / ros_f_L_swim.model
OS: Windows 8.1 Professional x86

BTW, don't worry if I'm answering very lately. It's because I'm from France. And I know that some people of you are from the United States. Not all, I know... but that's better than nothing.
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Mario & Sonic at the Rio 2016 Olympic Games skeleton help - by FatalitySonic2 - 07-08-2016, 03:35 AM

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