07-11-2016, 02:11 AM
(07-10-2016, 04:19 PM)Kerie Wrote: thank you for trying. Do you have any suggestions for 3D model rippers I could try? and if you don't mind my asking, What was the program and/or process you used? I have tried 3D ripper DX and ninja ripper with no success. And thanks again for trying.
I used the iPhone version of the game, so I ain't too sure about if the Android version uses an .obb file or all the content is stored in the .apk.
TOOLS:
Noesis: http://richwhitehouse.com/filemirror/noesisv4177.zip
+ Noesis .PVR plugins [
PVR_Noesis_Plugins.zip (Size: 3.29 KB / Downloads: 421) ]; // << This is the texture plugins you will need. Extract and copy / paste them to the Noesis plugins directory: "Noesis/plugins/python/";
Unity Studio: DOWNLOAD HERE;
Download and extract Noesis and the Unity Studio files. Left-Click on "Winx Fairy School.ipa" and select it, than Left-Click again and change the extension from ".ipa" to ".zip". Right-Click on the file and select "Extract All" or "Extract to". Open Unity Studio, select "File>Load Folder.." and locate the "data" folder inside the extracted Winx ipa directory and select "Open". Wait for it too load. Locate what you're looking for and Left-Click on the "Selection Box" than select "Export>Selected 3D objects". Choose a directory to extract the files too. This will extract both Mesh and Textures.
Now load up Noesis and locate the extracted mesh and double click it for a preview( It will be an .fbx file). If it's what you want, Right-Click the model and select export: and check off "Flip UV's" if you're exporting as an .OBJ. Now open up the "texture2D" directory with your model directory with Noesis. Double-Click on the .pvr files and voila, you is TEXTURED!!! Just Right-Click the texture and export, than select and output format using the drop-down menu titled: "Main Output Type:". Import .obj into your 3D Modelling program of choice and texture the model with the newly converted textures and you're laughing... LAUGHING LIKE A MANIAC, or a woman who's poking holes into a condom... But seriously... If there's any problems just let me know and I'll does my darnedest to help yee out! XD
Quick side note about Unity Studio: Whenever I export a model, I always get an "Unhandled Exception" popup. Just Left-Click "Continue" and you should be right to go. Also, Uncheck the original model you exported, as keeping it "checked" will cause it export both your new model and old model. Boy oh boy have I exported some evil hybrid monstrosities in my day because of this LMAO!