07-14-2016, 06:55 PM
Layers aren't that hard, right? (This is Game Maker experience talking, by the way)
This is Caramel, the dragon I created for a game idea called Radish. You know, the same would-be game that would've featured the titular Radish you see in one of Neko's alternate specials and Icicle as the true final boss.
Boredom might cause more of these dragons to appear. It'll actually be like drawing cards, knowing what dragons are in your deck, but not knowing which one you'll summon until you draw. Difference is that every card is the same, except for the artwork.
This is Caramel, the dragon I created for a game idea called Radish. You know, the same would-be game that would've featured the titular Radish you see in one of Neko's alternate specials and Icicle as the true final boss.
Boredom might cause more of these dragons to appear. It'll actually be like drawing cards, knowing what dragons are in your deck, but not knowing which one you'll summon until you draw. Difference is that every card is the same, except for the artwork.