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The Fighter's Resource [Program] (Updated 4/26/17)
Auto blocking isn't a bug, but I need to tweak it. If need be it can be totally disabled too.

Another problem is that some characters with elaborate blocking animations take more frames to finish than others. I have to adjust it so that if you get hit while blocking it doesn't restart the animation.

I'll put work into fixing it up next update. Does anyone want auto block straight up gone though? Modern fighters usually have it, but our fighter isn't exactly a normal type I guess.
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RE: TFR: Not So Turbo Edition - by TomGuycott - 05-21-2014, 05:57 AM
RE: TFR: Not So Turbo Edition - by NICKtendo DS - 05-21-2014, 12:16 PM
RE: TFR: Not So Turbo Edition - by TomGuycott - 05-21-2014, 05:19 PM
RE: TFR: Not So Turbo Edition - by TomGuycott - 05-22-2014, 11:42 AM
RE: TFR: Not So Turbo Edition - by Iocus - 05-22-2014, 09:15 PM
RE: TFR: Not So Turbo Edition - by TomGuycott - 05-23-2014, 05:30 PM
RE: TFR: Not So Turbo Edition [Program] (Updated 7-14-16) - by TomGuycott - 07-15-2016, 06:39 PM

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