07-19-2016, 07:01 PM
(This post was last modified: 07-19-2016, 08:56 PM by TwiliChaos.)
Apologies for not actually doing anything for this thread. I've been doing other things, mostly wasting my time. Finally going to get back to this. Going to make all the map files as .obj, since I find Maya to have too many problems with .dae files, and there aren't any moving parts in the maps.
It was probably pointless, but I decided to go through and name all of the Demo (aka Cutscene) files. Not really pertaining to the map files, but a label of where the animations for each cutscene is. Example, Demo20_02 is a cutscene of MDH, outside Hyrule Castle. As of posting this, I'm not done with it yet.
It was probably pointless, but I decided to go through and name all of the Demo (aka Cutscene) files. Not really pertaining to the map files, but a label of where the animations for each cutscene is. Example, Demo20_02 is a cutscene of MDH, outside Hyrule Castle. As of posting this, I'm not done with it yet.