07-27-2016, 11:15 AM
(06-27-2016, 11:54 PM)nobody231 Wrote:Oops, sorry for the late reply! It's quite simple, RTB said it last page, too. Although my "method" is a bit different, given that I'm not that knowledgeable on model stuffs and all that.(06-27-2016, 09:14 PM)Reserved Wrote: Here's the proper textures for Kirby, if you need them: https://imgur.com/a/T5Vji
Also, question. Is it just a problem I'm having, or does "Import Texture" in Ohana not work with Triple Deluxe and Planet Robobot models?
Whoa, how'd you get them?
Run NTCompress on the .BCH file using CMD (ntcompress -x Filename.bch.cmp). It'll spit out something along the lines of Filename.bch_DECOMP.bin, just rename the file to Filename.bch so it has the proper extension. Run it through BCH2PNG, and it'll give you the proper texture files. They're still gonna have all the transparent-y stuffs, but I just run those through BrawlBox and change the format to RGB565, which reveals all the proper stuffs. I'm sure there's better ways to utilize the files it spits out, using Noesis or w/e, but ye.
ie: