Managed to find a better converter. Downsized the texture and put it on an XY model. The Go texture was twice the size of the XY texture.
The only problem with ripping them with Nox/Ninja Ripper is that it can only rip the models/textures that the game actually renders (as far as I know).
The only problem with ripping them with Nox/Ninja Ripper is that it can only rip the models/textures that the game actually renders (as far as I know).