08-16-2016, 11:50 AM
(This post was last modified: 08-16-2016, 11:50 AM by Davy Jones.)
By the way, if you want to separate a sprite or special effects from another sprite, you can make a quicksave in zsnes and open this save with vSNES 2.91. After that, the scene viewer (mowgli symbol) in the upper taskbar will be your friend. There you can easily uncheck certain sprites like the Dragon Master SFX to make the Riesz sprite below visible.
Of course, emulators are not able to do that. They have all sprites on one layer (objects, characters, SFX, etc.) and that's it.
Of course, emulators are not able to do that. They have all sprites on one layer (objects, characters, SFX, etc.) and that's it.