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Seiken Densetsu 3: Riesz
#4
By the way, if you want to separate a sprite or special effects from another sprite, you can make a quicksave in zsnes and open this save with vSNES 2.91. After that, the scene viewer (mowgli symbol) in the upper taskbar will be your friend. There you can easily uncheck certain sprites like the Dragon Master SFX to make the Riesz sprite below visible.

Of course, emulators are not able to do that. They have all sprites on one layer (objects, characters, SFX, etc.) and that's it.
[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
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Thanked by: Ton, Orion X


Messages In This Thread
Seiken Densetsu 3: Riesz - by Orion X - 08-14-2016, 01:56 PM
RE: Seiken Densetsu 3: Riesz - by Davy Jones - 08-16-2016, 08:42 AM
RE: Seiken Densetsu 3: Riesz - by Dazz - 08-16-2016, 08:54 AM
RE: Seiken Densetsu 3: Riesz - by Davy Jones - 08-16-2016, 11:50 AM
RE: Seiken Densetsu 3: Riesz - by Ton - 08-16-2016, 03:12 PM
RE: Seiken Densetsu 3: Riesz - by Orion X - 08-16-2016, 09:01 PM

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