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Romancing SaGa 2 (Mobile) - Battle Backgrounds
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(08-27-2016, 06:43 AM)Oscar92player Wrote: As I know about the mobile version of this game, a huge number of images (backgrounds, maps...) are in .jpeg low quality format. Character and enemies sprites are in .bmp and .png and the game itself uses some resources from the original SNES version.

This game was made using Unity Engine, so decrypting the game it's not very difficult after all, but it requires a lot of work because the .jpeg images are flipped and mirrored. Take a look:

[Image: File0923.jpg]

[Image: File1059.jpg]

P.D.: I used Ravioli Game tools to extract some graphics.

Don't bother using Ravioli for this, use this :
https://github.com/RaduMC/UnityStudio
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RE: Romancing SaGa 2 (Mobile) - Battle Backgrounds - by Pingus! - 08-27-2016, 09:33 AM

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