(09-03-2016, 04:35 AM)Jermungandr Wrote: So uuuuhhh ... how about that recent direct, eh?
There's probably something in there that someone cares about ...
...
... right?
nothing, nintendo is dead and we killed him. long live playstation nation xx
(08-24-2016, 05:17 PM)Koh Wrote: The later Giana Sisters games are still very Mario like, though I'd argue they have more personality to them, lol. The expressionism and such when Giana bounces off or shoots enemies, and their unique defeat animations x3.
(08-24-2016, 05:17 PM)Koh Wrote: The expressionism and such
Yes, the game very much reminds me of Edvard Munch's "The Screamer" painting
I've never really seen the expressive characterization you're referring to in the Giana games - like I've been playing through Twisted Dreams lately and I can't help but to feel like "cute" Giana has a bad case of risus sardonicus, which was present throughout the DS game, too - I mean if you want to call that "expression" then be my guest lol. That's just less a big goofy grin they gave Giana throughout her rebooted designs.
Though also nothing really stands out to me about the Giana games - I always thought they had really screwy controls. Like I always thought the enemies' death animations were cute if that's actually what you're referring to - but I feel like the later games were more or less resume fodder for the music composers (they've always seemed kinda lackluster save for the incredibly chill soundtrack, which became...metal? for Twisted Dreams)